Eve

Why ‘Fast Testing’ Still Fails Most Mobile Games

Running is faster than walking so long as you know where you’re going.
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January insights

January Insights

The year just started, but we’ve already identified some major updates to watch out for.
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Insights from PGC London

From Creative Data Labelling to the rise of AI Playables, here's what we learned at PGC London.
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Creative is the new targeting and 2026 just proved it

Creative Is the New Targeting (And 2026 Just Confirmed It)

Last year's technological developments mean we're testing smarter and faster than ever before. Here's how.
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what we stopped doing in 2025 and won't be bringing into 2026

What We Stopped Doing in 2025 (And Won’t be Bringing into 2026)

Staying adaptable in the marketing industry means letting go of things that slow you down.
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podcasts to follow in 2026 for gaming and performance marketers

Podcasts to Follow in 2026 (focused on the Gaming industry & Performance Marketing)

Mobile Growth &Performance App Marketing by App Masters — app growth, UA & creative testing Apptivate: App Marketing Explained — mobile growth strategy and real-world case studies. Business of Apps Podcast — monetization and how to scale. App Growth Talks — ASO, attribution, experimentation and optimization. MAU [Talk] — retention and sustainable growth. Gaming amp;…
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Insights december

December Insights

Creative Insight The best-performing creative wasn’t the flashiest or most AI-heavy. It was the one that: Knew exactly who it was talking to Opened with a clean, confident hook Didn’t over-explain Data Insight Non-gaming pressure is real We’re consistently seeing: More competition from entertainment, finance and utility apps Higher CPIs driven by broader advertizer mixes…
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